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Showing posts from February, 2023

Through my time in the industry, I’ve had the good fortune of working closely with developers

  Through my time in the industry, I’ve had the good fortune of working closely with developers  to bring their ideas to life,” Wood in a statement. “There’s a unique opportunity for horror and genre in the indie game space, and I’m thrilled about teaming up with Blumhouse to meaningfully leverage the company’s brand, reputation, and creative talent.” Before joining Blumhouse Games, Sechler headed finance, operations and strategy for Sony PlayStation’s publisher and developer relations group. He also created the team that advises game makers on industry best practices that help optimize the engagement and monetization of their content. Blumhouse has produced more than 150 movies and TV series with theatrical grosses totaling over $5 billion. In film, the company’s franchises include Halloween, Paranormal Activity and The Purge. The studio’s movies include “M3gan,” Scott Derrickson’s “The Black Phone,” “Split” from M. Night Shyamalan, Spike Lee’s “BlacKkKlansman” and Jordan Pee...

Another similarity to the Netflix series? Sony’s Oscar-winning Into the Spider-Verse played

  Another similarity to the Netflix series? Sony’s Oscar-winning Into the Spider-Verse played  into the Disney Channel and Disney+ series visual style, with Loter noting that it wasn’t just a “huge inspiration for us” but “changed the game for all animation moving forward.” Lunella/Moon Girl and Devil Dinosaur in ‘Marvel’s Moon Girl and Devil Dinosaur.’ Courtesy of Disney Channel “We wanted to create something that was that visually impactful, but we didn’t want to copy it. So we went in the other direction where we did stuff that looked more hand drawn. And in an effort to keep a sci-fi look, we adapted some things — like the Jack Kirby crackle that you would see in comic books — into a digitized version,” he tells THR. “It was the application of this retro stuff you’re familiar with, but pulling it into something that felt more technologically forward while keeping a comic book sensibility.” As two creatives who grew up in ’90s New York City around the same time, the duo wa...